World At War AI player design
I have been designing “AI” for my world at war(previously RISK) project. At first it thought I should use some form of machine learning for the AI so that it would learn from player interaction. I explored this idea but after some testing and realizing how long it would take before the AI would be
MastermindRedux project
I redid an unfinished group project, Mastermind. I started from scratch and redesigned it in such a way that there is a lot of code reusability and there is polymorphism. I also included sphinx apidoc comments to easily create html documentation pages. I thought a lot about what would limit technical debt and which would
Data visualization of music listen history
I have been busy with data visualization. I have my music listen history from 6/17/2015 till 10/20/2020. I used this to visualize the data. Feel free to zoom in, the graph’s are all interactive. Double click zooms back out. it’s not very mobile friendly I advise you to turn your screen so that it’s wide.
From Java to Python, All you need to know!
Recently I started learning Python. As a java programmer I thus went directly from Java to Python. Here are some general thoughts of mine on python. I like that python has no end of line signal and it forces developers to use proper indentation. I actually had some problems with me still placing the end
Nieuwe uitdaging.
Ik ga een september beginnen met de Media en Programma Ontwikkeling opleiding aan REA College, Ik ben al een tijd bezig met de voorbereiding. Wat dat inhoud is dat ik mijn slaap ritme heb aangepast, Geoefend heb met de verschillende rand aspecten van programmeren zoals documentatie. Beide software ontwikkeling documenten en comments in de code.
Development lookback #1: Risk
Hello, In 2015/2016 i created this version of RISK in HTML/CSS/PHP and JS(JQuery). It was unfinished(but working) when I had to turn in this assignment. For a quick look you can watch this video: Link for mobile users: video How does the game work? The game is very simple. Once the game has started every
ZombieShooterGame Development Log #1
Hello! This is the first development log or DevLog for short for my game that is called ‘ZombieShooterGame’, Atleast it’s named that for now. Here is a video to get a quick impression on where i am. Link for mobile: Youtube Video This is the basic code about the decision making for pathfinding and steering:
My IT work environment.
Asus VivoBook Pro N580VD Intel Core i7 (7th Gen) 7700HQ / 2.8 GHz 16GB DDR4 SDRAM 4K(3860*2160) display scherm NVIDIA GeForce GTX 1050 512GB M.2 SSD 1TB 7200RPM HDD For programming i usually use JetBrains software, I like that it helps focus on what is important. The code. IntelliJ is what I use most as